sys/netgraph7/netgraph/ng_base.c
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3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 | /*- * Copyright (c) 1996-1999 Whistle Communications, Inc. * All rights reserved. * * Subject to the following obligations and disclaimer of warranty, use and * redistribution of this software, in source or object code forms, with or * without modifications are expressly permitted by Whistle Communications; * provided, however, that: * 1. Any and all reproductions of the source or object code must include the * copyright notice above and the following disclaimer of warranties; and * 2. No rights are granted, in any manner or form, to use Whistle * Communications, Inc. trademarks, including the mark "WHISTLE * COMMUNICATIONS" on advertising, endorsements, or otherwise except as * such appears in the above copyright notice or in the software. * * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * Authors: Julian Elischer <julian@freebsd.org> * Archie Cobbs <archie@freebsd.org> * * $FreeBSD: src/sys/netgraph/ng_base.c,v 1.159 2008/04/19 05:30:49 mav Exp $ * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $ */ /* * This file implements the base netgraph code. */ #include <sys/param.h> #include <sys/systm.h> #include <sys/ctype.h> #include <sys/errno.h> #include <sys/hash.h> /*#include <sys/kdb.h>*/ #include <sys/kernel.h> #include <sys/limits.h> #include <sys/malloc.h> #include <sys/mbuf.h> #include <sys/msgport2.h> #include <sys/mutex2.h> #include <sys/objcache.h> #include <sys/proc.h> #include <sys/queue.h> #include <sys/refcount.h> #include <sys/sysctl.h> #include <sys/syslog.h> #include <machine/cpu.h> #include <netgraph7/netgraph.h> #include <netgraph7/netgraph2.h> #include <netgraph7/ng_parse.h> MODULE_VERSION(netgraph, NG_ABI_VERSION); /* Token to protect topology events. */ static struct lwkt_token ng_topo_token; #define TOPOLOGY_RLOCK() lwkt_gettoken_shared(&ng_topo_token) #define TOPOLOGY_RUNLOCK() lwkt_reltoken(&ng_topo_token) #define TOPOLOGY_WLOCK() lwkt_gettoken(&ng_topo_token) #define TOPOLOGY_WUNLOCK() lwkt_reltoken(&ng_topo_token) #define TOPOLOGY_NOTOWNED() KKASSERT(!LWKT_TOKEN_HELD_ANY(&ng_topo_token)) #ifdef NETGRAPH_DEBUG static struct mtx ng_nodelist_mtx; /* protects global node/hook lists */ static struct mtx ngq_mtx; /* protects the queue item list */ static SLIST_HEAD(, ng_node) ng_allnodes; static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */ static SLIST_HEAD(, ng_hook) ng_allhooks; static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */ static void ng_dumpitems(void); static void ng_dumpnodes(void); static void ng_dumphooks(void); #endif /* NETGRAPH_DEBUG */ /* * DEAD versions of the structures. * In order to avoid races, it is sometimes necessary to point * at SOMETHING even though theoretically, the current entity is * INVALID. Use these to avoid these races. */ struct ng_type ng_deadtype = { NG_ABI_VERSION, "dead", NULL, /* modevent */ NULL, /* constructor */ NULL, /* rcvmsg */ NULL, /* shutdown */ NULL, /* newhook */ NULL, /* findhook */ NULL, /* connect */ NULL, /* rcvdata */ NULL, /* disconnect */ NULL, /* cmdlist */ }; struct ng_node ng_deadnode = { "dead", &ng_deadtype, NGF_INVALID, 0, /* numhooks */ NULL, /* private */ 0, /* ID */ LIST_HEAD_INITIALIZER(ng_deadnode.hooks), {}, /* all_nodes list entry */ {}, /* id hashtable list entry */ { 0, NULL, 0, NULL, }, /* token */ 1, /* refs */ #ifdef NETGRAPH_DEBUG ND_MAGIC, __FILE__, __LINE__, {NULL} #endif /* NETGRAPH_DEBUG */ }; struct ng_hook ng_deadhook = { "dead", NULL, /* private */ HK_INVALID | HK_DEAD, 0, /* undefined data link type */ &ng_deadhook, /* Peer is self */ &ng_deadnode, /* attached to deadnode */ {}, /* hooks list */ NULL, /* override rcvmsg() */ NULL, /* override rcvdata() */ 1, /* refs always >= 1 */ #ifdef NETGRAPH_DEBUG HK_MAGIC, __FILE__, __LINE__, {NULL} #endif /* NETGRAPH_DEBUG */ }; /* * END DEAD STRUCTURES */ /* We don't want our messages to be replied. This is our panic reply port. */ static struct lwkt_port ng_panic_reply_port; /* Array of per-CPU target ports */ struct lwkt_port *ng_msgport[MAXCPU]; /* List of installed types */ static LIST_HEAD(, ng_type) ng_typelist; static struct lwkt_token ng_typelist_token; #define TYPELIST_RLOCK() lwkt_gettoken_shared(&ng_typelist_token) #define TYPELIST_RUNLOCK() lwkt_reltoken(&ng_typelist_token) #define TYPELIST_WLOCK() lwkt_gettoken(&ng_typelist_token) #define TYPELIST_WUNLOCK() lwkt_reltoken(&ng_typelist_token) /* Hash related definitions */ LIST_HEAD(nodehash, ng_node); static struct nodehash *ng_ID_hash; static u_long ng_ID_hmask; static u_long ng_nodes; static struct nodehash *ng_name_hash; static u_long ng_name_hmask; static u_long ng_named_nodes; static struct lwkt_token ng_idhash_token; #define IDHASH_RLOCK() lwkt_gettoken_shared(&ng_idhash_token) #define IDHASH_RUNLOCK() lwkt_reltoken(&ng_idhash_token) #define IDHASH_WLOCK() lwkt_gettoken(&ng_idhash_token) #define IDHASH_WUNLOCK() lwkt_reltoken(&ng_idhash_token) #define IDHASH_ASSERT_LOCKED() KKASSERT(LWKT_TOKEN_HELD_ANY(&ng_idhash_token)); /* Method to find a node.. used twice so do it here */ #define NG_IDHASH_FN(ID) ((ID) % (ng_ID_hmask + 1)) #define NG_IDHASH_FIND(ID, node) \ do { \ IDHASH_ASSERT_LOCKED(); \ LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)], \ nd_idnodes) { \ if (NG_NODE_IS_VALID(node) \ && (NG_NODE_ID(node) == ID)) { \ break; \ } \ } \ } while (0) static struct lwkt_token ng_namehash_token; #define NAMEHASH_RLOCK() lwkt_gettoken_shared(&ng_namehash_token) #define NAMEHASH_RUNLOCK() lwkt_reltoken(&ng_namehash_token) #define NAMEHASH_WLOCK() lwkt_gettoken(&ng_namehash_token) #define NAMEHASH_WUNLOCK() lwkt_reltoken(&ng_namehash_token) #define NAMEHASH_ASSERT_LOCKED() KKASSERT(LWKT_TOKEN_HELD_ANY(&ng_namehash_token)); /* Internal functions */ static int ng_add_hook(node_p node, const char *name, hook_p * hookp); static int ng_generic_msg(node_p here, item_p item, hook_p lasthook); static ng_ID_t ng_decodeidname(const char *name); static int ngb_mod_event(module_t mod, int event, void *data); static void ngthread(void *dummy); static int ng_apply_item(item_p item); static node_p ng_ID2noderef(ng_ID_t ID); static int ng_con_nodes(item_p item, node_p node, const char *name, node_p node2, const char *name2); static int ng_con_part2(node_p node, item_p item, hook_p hook); static int ng_con_part3(node_p node, item_p item, hook_p hook); static int ng_mkpeer(node_p node, const char *name, const char *name2, char *type); static void ng_name_rehash(void); static void ng_ID_rehash(void); static boolean_t bzero_ctor(void *obj, void *private, int ocflags); /* Imported, these used to be externally visible, some may go back. */ void ng_destroy_hook(hook_p hook); node_p ng_name2noderef(node_p node, const char *name); int ng_path2noderef(node_p here, const char *path, node_p *dest, hook_p *lasthook); int ng_make_node(const char *type, node_p *nodepp); int ng_path_parse(char *addr, char **node, char **path, char **hook); void ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3); void ng_unname(node_p node); /* Our own netgraph malloc type */ MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages"); MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures"); MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures"); MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage"); MALLOC_DEFINE(M_NETGRAPH_APPLY, "netgraph_apply", "netgraph apply_info structures"); /* Should not be visible outside this file */ #define _NG_ALLOC_HOOK(hook) \ hook = kmalloc(sizeof(*hook), M_NETGRAPH_HOOK, \ M_WAITOK | M_NULLOK | M_ZERO) #define _NG_ALLOC_NODE(node) \ node = kmalloc(sizeof(*node), M_NETGRAPH_NODE, \ M_WAITOK | M_NULLOK | M_ZERO) #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ /* * In debug mode: * In an attempt to help track reference count screwups * we do not free objects back to the malloc system, but keep them * in a local cache where we can examine them and keep information safely * after they have been freed. * We use this scheme for nodes and hooks, and to some extent for items. */ static __inline hook_p ng_alloc_hook(void) { hook_p hook; SLIST_ENTRY(ng_hook) temp; mtx_lock(&ng_nodelist_mtx); hook = LIST_FIRST(&ng_freehooks); if (hook) { LIST_REMOVE(hook, hk_hooks); bcopy(&hook->hk_all, &temp, sizeof(temp)); bzero(hook, sizeof(struct ng_hook)); bcopy(&temp, &hook->hk_all, sizeof(temp)); mtx_unlock(&ng_nodelist_mtx); hook->hk_magic = HK_MAGIC; } else { mtx_unlock(&ng_nodelist_mtx); _NG_ALLOC_HOOK(hook); if (hook) { hook->hk_magic = HK_MAGIC; mtx_lock(&ng_nodelist_mtx); SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all); mtx_unlock(&ng_nodelist_mtx); } } return (hook); } static __inline node_p ng_alloc_node(void) { node_p node; SLIST_ENTRY(ng_node) temp; mtx_lock(&ng_nodelist_mtx); node = LIST_FIRST(&ng_freenodes); if (node) { LIST_REMOVE(node, nd_nodes); bcopy(&node->nd_all, &temp, sizeof(temp)); bzero(node, sizeof(struct ng_node)); bcopy(&temp, &node->nd_all, sizeof(temp)); mtx_unlock(&ng_nodelist_mtx); node->nd_magic = ND_MAGIC; } else { mtx_unlock(&ng_nodelist_mtx); _NG_ALLOC_NODE(node); if (node) { node->nd_magic = ND_MAGIC; mtx_lock(&ng_nodelist_mtx); SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all); mtx_unlock(&ng_nodelist_mtx); } } return (node); } #define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0) #define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0) #define NG_FREE_HOOK(hook) \ do { \ mtx_lock(&ng_nodelist_mtx); \ LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks); \ hook->hk_magic = 0; \ mtx_unlock(&ng_nodelist_mtx); \ } while (0) #define NG_FREE_NODE(node) \ do { \ mtx_lock(&ng_nodelist_mtx); \ LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes); \ node->nd_magic = 0; \ mtx_unlock(&ng_nodelist_mtx); \ } while (0) #else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ #define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook) #define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node) #define NG_FREE_HOOK(hook) do { kfree((hook), M_NETGRAPH_HOOK); } while (0) #define NG_FREE_NODE(node) do { kfree((node), M_NETGRAPH_NODE); } while (0) #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ /* Set this to kdb_enter("X") to catch all errors as they occur */ #ifndef TRAP_ERROR #define TRAP_ERROR() #endif static ng_ID_t nextID = 1; #ifdef INVARIANTS #define CHECK_DATA_MBUF(m) do { \ struct mbuf *n; \ int total; \ \ M_ASSERTPKTHDR(m); \ for (total = 0, n = (m); n != NULL; n = n->m_next) { \ total += n->m_len; \ if (n->m_nextpkt != NULL) \ panic("%s: m_nextpkt", __func__); \ } \ \ if ((m)->m_pkthdr.len != total) { \ panic("%s: %d != %d", \ __func__, (m)->m_pkthdr.len, total); \ } \ } while (0) #else #define CHECK_DATA_MBUF(m) #endif #define ERROUT(x) do { error = (x); goto done; } while (0) /************************************************************************ Parse type definitions for generic messages ************************************************************************/ /* Handy structure parse type defining macro */ #define DEFINE_PARSE_STRUCT_TYPE(lo, up, args) \ static const struct ng_parse_struct_field \ ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args; \ static const struct ng_parse_type ng_generic_ ## lo ## _type = { \ &ng_parse_struct_type, \ &ng_ ## lo ## _type_fields \ } DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ()); DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ()); DEFINE_PARSE_STRUCT_TYPE(name, NAME, ()); DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ()); DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ()); DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ()); DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type)); /* Get length of an array when the length is stored as a 32 bit value immediately preceding the array -- as with struct namelist and struct typelist. */ static int ng_generic_list_getLength(const struct ng_parse_type *type, const u_char *start, const u_char *buf) { return *((const u_int32_t *)(buf - 4)); } /* Get length of the array of struct linkinfo inside a struct hooklist */ static int ng_generic_linkinfo_getLength(const struct ng_parse_type *type, const u_char *start, const u_char *buf) { const struct hooklist *hl = (const struct hooklist *)start; return hl->nodeinfo.hooks; } /* Array type for a variable length array of struct namelist */ static const struct ng_parse_array_info ng_nodeinfoarray_type_info = { &ng_generic_nodeinfo_type, &ng_generic_list_getLength }; static const struct ng_parse_type ng_generic_nodeinfoarray_type = { &ng_parse_array_type, &ng_nodeinfoarray_type_info }; #if 0 /* unused */ /* Array type for a variable length array of struct typelist */ static const struct ng_parse_array_info ng_typeinfoarray_type_info = { &ng_generic_typeinfo_type, &ng_generic_list_getLength }; static const struct ng_parse_type ng_generic_typeinfoarray_type = { &ng_parse_array_type, &ng_typeinfoarray_type_info }; #endif /* Array type for array of struct linkinfo in struct hooklist */ static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = { &ng_generic_linkinfo_type, &ng_generic_linkinfo_getLength }; static const struct ng_parse_type ng_generic_linkinfo_array_type = { &ng_parse_array_type, &ng_generic_linkinfo_array_type_info }; #if 0 /* unused */ DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_typeinfoarray_type)); #endif DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST, (&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type)); DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES, (&ng_generic_nodeinfoarray_type)); /* List of commands and how to convert arguments to/from ASCII */ static const struct ng_cmdlist ng_generic_cmds[] = { { NGM_GENERIC_COOKIE, NGM_SHUTDOWN, "shutdown", NULL, NULL }, { NGM_GENERIC_COOKIE, NGM_MKPEER, "mkpeer", &ng_generic_mkpeer_type, NULL }, { NGM_GENERIC_COOKIE, NGM_CONNECT, "connect", &ng_generic_connect_type, NULL }, { NGM_GENERIC_COOKIE, NGM_NAME, "name", &ng_generic_name_type, NULL }, { NGM_GENERIC_COOKIE, NGM_RMHOOK, "rmhook", &ng_generic_rmhook_type, NULL }, { NGM_GENERIC_COOKIE, NGM_NODEINFO, "nodeinfo", NULL, &ng_generic_nodeinfo_type }, { NGM_GENERIC_COOKIE, NGM_LISTHOOKS, "listhooks", NULL, &ng_generic_hooklist_type }, { NGM_GENERIC_COOKIE, NGM_LISTNAMES, "listnames", NULL, &ng_generic_listnodes_type /* same as NGM_LISTNODES */ }, { NGM_GENERIC_COOKIE, NGM_LISTNODES, "listnodes", NULL, &ng_generic_listnodes_type }, { NGM_GENERIC_COOKIE, NGM_LISTTYPES, "listtypes", NULL, &ng_generic_typeinfo_type }, { NGM_GENERIC_COOKIE, NGM_TEXT_CONFIG, "textconfig", NULL, &ng_parse_string_type }, { NGM_GENERIC_COOKIE, NGM_TEXT_STATUS, "textstatus", NULL, &ng_parse_string_type }, { NGM_GENERIC_COOKIE, NGM_ASCII2BINARY, "ascii2binary", &ng_parse_ng_mesg_type, &ng_parse_ng_mesg_type }, { NGM_GENERIC_COOKIE, NGM_BINARY2ASCII, "binary2ascii", &ng_parse_ng_mesg_type, &ng_parse_ng_mesg_type }, { 0 } }; /************************************************************************ Node routines ************************************************************************/ /* * Instantiate a node of the requested type */ int ng_make_node(const char *typename, node_p *nodepp) { struct ng_type *type; int error; /* Check that the type makes sense */ if (typename == NULL) { TRAP_ERROR(); return (EINVAL); } /* Locate the node type. If we fail we return. Do not try to load * module. */ if ((type = ng_findtype(typename)) == NULL) return (ENXIO); /* * If we have a constructor, then make the node and * call the constructor to do type specific initialisation. */ if (type->constructor != NULL) { if ((error = ng_make_node_common(type, nodepp)) == 0) { if ((error = ((*type->constructor)(*nodepp))) != 0) { NG_NODE_UNREF(*nodepp); } } } else { /* * Node has no constructor. We cannot ask for one * to be made. It must be brought into existence by * some external agency. The external agency should * call ng_make_node_common() directly to get the * netgraph part initialised. */ TRAP_ERROR(); error = EINVAL; } return (error); } /* * Generic node creation. Called by node initialisation for externally * instantiated nodes (e.g. hardware, sockets, etc ). * The returned node has a reference count of 1. */ int ng_make_node_common(struct ng_type *type, node_p *nodepp) { node_p node; /* Require the node type to have been already installed */ if (ng_findtype(type->name) == NULL) { TRAP_ERROR(); return (EINVAL); } /* Make a node and try attach it to the type */ NG_ALLOC_NODE(node); if (node == NULL) { TRAP_ERROR(); return (ENOMEM); } node->nd_type = type; NG_NODE_REF(node); /* note reference */ type->refs++; /* Initialize the reader/writer shared token */ lwkt_token_init(&node->nd_token, type->name); /* Initialize hook list for new node */ LIST_INIT(&node->nd_hooks); /* Get an ID and put us in the hash chain. */ IDHASH_WLOCK(); for (;;) { /* wrap protection, even if silly */ node_p node2 = NULL; node->nd_ID = nextID++; /* 137/second for 1 year before wrap */ /* Is there a problem with the new number? */ NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */ if ((node->nd_ID != 0) && (node2 == NULL)) { break; } } ng_nodes++; if (ng_nodes * 2 > ng_ID_hmask) ng_ID_rehash(); LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)], node, nd_idnodes); IDHASH_WUNLOCK(); /* Done */ *nodepp = node; return (0); } /* * Forceably start the shutdown process on a node. Either call * its shutdown method, or do the default shutdown if there is * no type-specific method. * * We can only be called from a shutdown message, so we know we have * a writer lock, and therefore exclusive access. * * Persistent node types must have a type-specific method which * allocates a new node in which case, this one is irretrievably going away, * or cleans up anything it needs, and just makes the node valid again, * in which case we allow the node to survive. * * XXX We need to think of how to tell a persistent node that we * REALLY need to go away because the hardware has gone or we * are rebooting.... etc. */ void ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3) { hook_p hook; /* Check if it's already shutting down */ if ((node->nd_flags & NGF_CLOSING) != 0) return; if (node == &ng_deadnode) { kprintf ("shutdown called on deadnode\n"); return; } /* Add an extra reference so it doesn't go away during this */ NG_NODE_REF(node); /* * Mark it invalid so any newcomers know not to try use it * Also add our own mark so we can't recurse * note that NGF_INVALID does not do this as it's also set during * creation */ node->nd_flags |= NGF_INVALID|NGF_CLOSING; /* If node has its pre-shutdown method, then call it first*/ if (node->nd_type && node->nd_type->close) (*node->nd_type->close)(node); /* Notify all remaining connected nodes to disconnect */ while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL) ng_destroy_hook(hook); /* Ask the type if it has anything to do in this case */ if (node->nd_type && node->nd_type->shutdown) { (*node->nd_type->shutdown)(node); if (NG_NODE_IS_VALID(node)) { /* * Well, blow me down if the node code hasn't declared * that it doesn't want to die. * Presumably it is a persistant node. * If we REALLY want it to go away, * e.g. hardware going away, * Our caller should set NGF_REALLY_DIE in nd_flags. */ node->nd_flags &= ~(NGF_INVALID|NGF_CLOSING); NG_NODE_UNREF(node); /* Assume they still have theirs */ return; } } else { /* do the default thing */ NG_NODE_UNREF(node); } ng_unname(node); /* basically a NOP these days */ /* * Remove extra reference, possibly the last * Possible other holders of references may include * timeout callouts, but theoretically the node's supposed to * have cancelled them. Possibly hardware dependencies may * force a driver to 'linger' with a reference. */ NG_NODE_UNREF(node); } /* * Remove a reference to the node, possibly the last. * deadnode always acts as it it were the last. */ void ng_unref_node(node_p node) { if (node == &ng_deadnode) return; if (refcount_release(&node->nd_refs)) { /* we were the last */ node->nd_type->refs--; /* XXX maybe should get types lock? */ NAMEHASH_WLOCK(); if (NG_NODE_HAS_NAME(node)) { ng_named_nodes--; LIST_REMOVE(node, nd_nodes); } NAMEHASH_WUNLOCK(); IDHASH_WLOCK(); ng_nodes--; LIST_REMOVE(node, nd_idnodes); IDHASH_WUNLOCK(); NG_FREE_NODE(node); } } /************************************************************************ Node ID handling ************************************************************************/ static node_p ng_ID2noderef(ng_ID_t ID) { node_p node; IDHASH_RLOCK(); NG_IDHASH_FIND(ID, node); if (node) NG_NODE_REF(node); IDHASH_RUNLOCK(); return(node); } ng_ID_t ng_node2ID(node_p node) { return (node ? NG_NODE_ID(node) : 0); } /************************************************************************ Node name handling ************************************************************************/ /* * Assign a node a name. */ int ng_name_node(node_p node, const char *name) { uint32_t hash; node_p node2; int i; /* Check the name is valid */ for (i = 0; i < NG_NODESIZ; i++) { if (name[i] == '\0' || name[i] == '.' || name[i] == ':') break; } if (i == 0 || name[i] != '\0') { TRAP_ERROR(); return (EINVAL); } if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */ TRAP_ERROR(); return (EINVAL); } NAMEHASH_WLOCK(); if (ng_named_nodes * 2 > ng_name_hmask) ng_name_rehash(); hash = hash32_str(name, HASHINIT) & ng_name_hmask; /* Check the name isn't already being used. */ LIST_FOREACH(node2, &ng_name_hash[hash], nd_nodes) if (NG_NODE_IS_VALID(node2) && (strcmp(NG_NODE_NAME(node2), name) == 0)) { NAMEHASH_WUNLOCK(); return (EADDRINUSE); } if (NG_NODE_HAS_NAME(node)) LIST_REMOVE(node, nd_nodes); else ng_named_nodes++; /* Copy it. */ strlcpy(NG_NODE_NAME(node), name, NG_NODESIZ); /* Update name hash. */ LIST_INSERT_HEAD(&ng_name_hash[hash], node, nd_nodes); NAMEHASH_WUNLOCK(); return (0); } /* * Find a node by absolute name. The name should NOT end with ':' * The name "." means "this node" and "[xxx]" means "the node * with ID (ie, at address) xxx". * * Returns the node if found, else NULL. * Eventually should add something faster than a sequential search. * Note it acquires a reference on the node so you can be sure it's still * there. */ node_p ng_name2noderef(node_p here, const char *name) { node_p node; ng_ID_t temp; int hash; /* "." means "this node" */ if (strcmp(name, ".") == 0) { NG_NODE_REF(here); return(here); } /* Check for name-by-ID */ if ((temp = ng_decodeidname(name)) != 0) { return (ng_ID2noderef(temp)); } /* Find node by name. */ hash = hash32_str(name, HASHINIT) & ng_name_hmask; NAMEHASH_RLOCK(); LIST_FOREACH(node, &ng_name_hash[hash], nd_nodes) if (NG_NODE_IS_VALID(node) && (strcmp(NG_NODE_NAME(node), name) == 0)) { NG_NODE_REF(node); break; } NAMEHASH_RUNLOCK(); return (node); } /* * Decode an ID name, eg. "[f03034de]". Returns 0 if the * string is not valid, otherwise returns the value. */ static ng_ID_t ng_decodeidname(const char *name) { const int len = strlen(name); char *eptr; u_long val; /* Check for proper length, brackets, no leading junk */ if ((len < 3) || (name[0] != '[') || (name[len - 1] != ']') || (!isxdigit(name[1]))) { return ((ng_ID_t)0); } /* Decode number */ val = strtoul(name + 1, &eptr, 16); if ((eptr - name != len - 1) || (val == ULONG_MAX) || (val == 0)) { return ((ng_ID_t)0); } return (ng_ID_t)val; } /* * Remove a name from a node. This should only be called * when shutting down and removing the node. */ void ng_unname(node_p node) { } /* * Allocate a bigger name hash. */ static void ng_name_rehash(void) { struct nodehash *new; uint32_t hash; u_long hmask; node_p node, node2; int i; NAMEHASH_ASSERT_LOCKED(); new = hashinit((ng_name_hmask + 1) * 2, M_NETGRAPH_NODE, &hmask); if (new == NULL) return; for (i = 0; i <= ng_name_hmask; i++) { LIST_FOREACH_MUTABLE(node, &ng_name_hash[i], nd_nodes, node2) { #ifdef INVARIANTS LIST_REMOVE(node, nd_nodes); #endif hash = hash32_str(NG_NODE_NAME(node), HASHINIT) & hmask; LIST_INSERT_HEAD(&new[hash], node, nd_nodes); } } hashdestroy(ng_name_hash, M_NETGRAPH_NODE, ng_name_hmask); ng_name_hash = new; ng_name_hmask = hmask; } /* * Allocate a bigger ID hash. */ static void ng_ID_rehash(void) { struct nodehash *new; uint32_t hash; u_long hmask; node_p node, node2; int i; IDHASH_ASSERT_LOCKED(); new = hashinit((ng_ID_hmask + 1) * 2, M_NETGRAPH_NODE, &hmask); if (new == NULL) return; for (i = 0; i <= ng_ID_hmask; i++) { LIST_FOREACH_MUTABLE(node, &ng_ID_hash[i], nd_idnodes, node2) { #ifdef INVARIANTS LIST_REMOVE(node, nd_idnodes); #endif hash = (node->nd_ID % (hmask + 1)); LIST_INSERT_HEAD(&new[hash], node, nd_idnodes); } } hashdestroy(ng_ID_hash, M_NETGRAPH_NODE, ng_name_hmask); ng_ID_hash = new; ng_ID_hmask = hmask; } /************************************************************************ Hook routines Names are not optional. Hooks are always connected, except for a brief moment within these routines. On invalidation or during creation they are connected to the 'dead' hook. ************************************************************************/ /* * Remove a hook reference */ void ng_unref_hook(hook_p hook) { int v; if (hook == &ng_deadhook) { return; } v = atomic_fetchadd_int(&hook->hk_refs, -1); if (v == 1) { /* we were the last */ if (_NG_HOOK_NODE(hook)) /* it'll probably be ng_deadnode */ _NG_NODE_UNREF((_NG_HOOK_NODE(hook))); NG_FREE_HOOK(hook); } } /* * Add an unconnected hook to a node. Only used internally. * Assumes node is locked. (XXX not yet true ) */ static int ng_add_hook(node_p node, const char *name, hook_p *hookp) { hook_p hook; int error = 0; /* Check that the given name is good */ if (name == NULL) { TRAP_ERROR(); return (EINVAL); } if (ng_findhook(node, name) != NULL) { TRAP_ERROR(); return (EEXIST); } /* Allocate the hook and link it up */ NG_ALLOC_HOOK(hook); if (hook == NULL) { TRAP_ERROR(); return (ENOMEM); } hook->hk_refs = 1; /* add a reference for us to return */ hook->hk_flags = HK_INVALID; hook->hk_peer = &ng_deadhook; /* start off this way */ hook->hk_node = node; NG_NODE_REF(node); /* each hook counts as a reference */ /* Set hook name */ strlcpy(NG_HOOK_NAME(hook), name, NG_HOOKSIZ); /* * Check if the node type code has something to say about it * If it fails, the unref of the hook will also unref the node. */ if (node->nd_type->newhook != NULL) { if ((error = (*node->nd_type->newhook)(node, hook, name))) { NG_HOOK_UNREF(hook); /* this frees the hook */ return (error); } } /* * The 'type' agrees so far, so go ahead and link it in. * We'll ask again later when we actually connect the hooks. */ LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); node->nd_numhooks++; NG_HOOK_REF(hook); /* one for the node */ if (hookp) *hookp = hook; return (0); } /* * Find a hook * * Node types may supply their own optimized routines for finding * hooks. If none is supplied, we just do a linear search. * XXX Possibly we should add a reference to the hook? */ hook_p ng_findhook(node_p node, const char *name) { hook_p hook; if (node->nd_type->findhook != NULL) return (*node->nd_type->findhook)(node, name); LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) { if (NG_HOOK_IS_VALID(hook) && (strcmp(NG_HOOK_NAME(hook), name) == 0)) return (hook); } return (NULL); } /* * Destroy a hook * * As hooks are always attached, this really destroys two hooks. * The one given, and the one attached to it. Disconnect the hooks * from each other first. We reconnect the peer hook to the 'dead' * hook so that it can still exist after we depart. We then * send the peer its own destroy message. This ensures that we only * interact with the peer's structures when it is locked processing that * message. We hold a reference to the peer hook so we are guaranteed that * the peer hook and node are still going to exist until * we are finished there as the hook holds a ref on the node. * We run this same code again on the peer hook, but that time it is already * attached to the 'dead' hook. * * This routine is called at all stages of hook creation * on error detection and must be able to handle any such stage. */ void ng_destroy_hook(hook_p hook) { hook_p peer; node_p node; if (hook == &ng_deadhook) { /* better safe than sorry */ kprintf("ng_destroy_hook called on deadhook\n"); return; } /* * Protect divorce process with mutex, to avoid races on * simultaneous disconnect. */ TOPOLOGY_WLOCK(); hook->hk_flags |= HK_INVALID; peer = NG_HOOK_PEER(hook); node = NG_HOOK_NODE(hook); if (peer && (peer != &ng_deadhook)) { /* * Set the peer to point to ng_deadhook * from this moment on we are effectively independent it. * send it an rmhook message of it's own. */ peer->hk_peer = &ng_deadhook; /* They no longer know us */ hook->hk_peer = &ng_deadhook; /* Nor us, them */ if (NG_HOOK_NODE(peer) == &ng_deadnode) { /* * If it's already divorced from a node, * just free it. */ TOPOLOGY_WUNLOCK(); } else { TOPOLOGY_WUNLOCK(); ng_rmhook_self(peer); /* Send it a surprise */ } NG_HOOK_UNREF(peer); /* account for peer link */ NG_HOOK_UNREF(hook); /* account for peer link */ } else TOPOLOGY_WUNLOCK(); TOPOLOGY_NOTOWNED(); /* * Remove the hook from the node's list to avoid possible recursion * in case the disconnection results in node shutdown. */ if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */ return; } LIST_REMOVE(hook, hk_hooks); node->nd_numhooks--; if (node->nd_type->disconnect) { /* * The type handler may elect to destroy the node so don't * trust its existence after this point. (except * that we still hold a reference on it. (which we * inherrited from the hook we are destroying) */ (*node->nd_type->disconnect) (hook); } /* * Note that because we will point to ng_deadnode, the original node * is not decremented automatically so we do that manually. */ _NG_HOOK_NODE(hook) = &ng_deadnode; NG_NODE_UNREF(node); /* We no longer point to it so adjust count */ NG_HOOK_UNREF(hook); /* Account for linkage (in list) to node */ } /* * Take two hooks on a node and merge the connection so that the given node * is effectively bypassed. */ int ng_bypass(hook_p hook1, hook_p hook2) { if (hook1->hk_node != hook2->hk_node) { TRAP_ERROR(); return (EINVAL); } hook1->hk_peer->hk_peer = hook2->hk_peer; hook2->hk_peer->hk_peer = hook1->hk_peer; hook1->hk_peer = &ng_deadhook; hook2->hk_peer = &ng_deadhook; NG_HOOK_UNREF(hook1); NG_HOOK_UNREF(hook2); /* XXX If we ever cache methods on hooks update them as well */ ng_destroy_hook(hook1); ng_destroy_hook(hook2); return (0); } /* * Install a new netgraph type */ int ng_newtype(struct ng_type *tp) { const size_t namelen = strlen(tp->name); /* Check version and type name fields */ if ((tp->version != NG_ABI_VERSION) || (namelen == 0) || (namelen >= NG_TYPESIZ)) { TRAP_ERROR(); if (tp->version != NG_ABI_VERSION) { kprintf("Netgraph: Node type rejected. ABI mismatch. Suggest recompile\n"); } return (EINVAL); } /* Check for name collision */ if (ng_findtype(tp->name) != NULL) { TRAP_ERROR(); return (EEXIST); } /* Link in new type */ TYPELIST_WLOCK(); LIST_INSERT_HEAD(&ng_typelist, tp, types); tp->refs = 1; /* first ref is linked list */ TYPELIST_WUNLOCK(); return (0); } /* * unlink a netgraph type * If no examples exist */ int ng_rmtype(struct ng_type *tp) { /* Check for name collision */ if (tp->refs != 1) { TRAP_ERROR(); return (EBUSY); } /* Unlink type */ TYPELIST_WLOCK(); LIST_REMOVE(tp, types); TYPELIST_WUNLOCK(); return (0); } /* * Look for a type of the name given */ struct ng_type * ng_findtype(const char *typename) { struct ng_type *type; TYPELIST_RLOCK(); LIST_FOREACH(type, &ng_typelist, types) { if (strcmp(type->name, typename) == 0) break; } TYPELIST_RUNLOCK(); return (type); } /************************************************************************ Composite routines ************************************************************************/ /* * Connect two nodes using the specified hooks, using queued functions. */ static int ng_con_part3(node_p node, item_p item, hook_p hook) { int error = 0; /* * When we run, we know that the node 'node' is locked for us. * Our caller has a reference on the hook. * Our caller has a reference on the node. * (In this case our caller is ng_apply_item() ). * The peer hook has a reference on the hook. * We are all set up except for the final call to the node, and * the clearing of the INVALID flag. */ if (NG_HOOK_NODE(hook) == &ng_deadnode) { /* * The node must have been freed again since we last visited * here. ng_destry_hook() has this effect but nothing else does. * We should just release our references and * free anything we can think of. * Since we know it's been destroyed, and it's our caller * that holds the references, just return. */ ERROUT(ENOENT); } if (hook->hk_node->nd_type->connect) { if ((error = (*hook->hk_node->nd_type->connect) (hook))) { ng_destroy_hook(hook); /* also zaps peer */ kprintf("failed in ng_con_part3()\n"); ERROUT(error); } } /* * XXX this is wrong for SMP. Possibly we need * to separate out 'create' and 'invalid' flags. * should only set flags on hooks we have locked under our node. */ hook->hk_flags &= ~HK_INVALID; done: NG_FREE_ITEM(item); return (error); } static int ng_con_part2(node_p node, item_p item, hook_p hook) { hook_p peer; int error = 0; /* * When we run, we know that the node 'node' is locked for us. * Our caller has a reference on the hook. * Our caller has a reference on the node. * (In this case our caller is ng_apply_item() ). * The peer hook has a reference on the hook. * our node pointer points to the 'dead' node. * First check the hook name is unique. * Should not happen because we checked before queueing this. */ if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) { TRAP_ERROR(); ng_destroy_hook(hook); /* should destroy peer too */ kprintf("failed in ng_con_part2()\n"); ERROUT(EEXIST); } /* * Check if the node type code has something to say about it * If it fails, the unref of the hook will also unref the attached node, * however since that node is 'ng_deadnode' this will do nothing. * The peer hook will also be destroyed. */ if (node->nd_type->newhook != NULL) { if ((error = (*node->nd_type->newhook)(node, hook, hook->hk_name))) { ng_destroy_hook(hook); /* should destroy peer too */ kprintf("failed in ng_con_part2()\n"); ERROUT(error); } } /* * The 'type' agrees so far, so go ahead and link it in. * We'll ask again later when we actually connect the hooks. */ hook->hk_node = node; /* just overwrite ng_deadnode */ NG_NODE_REF(node); /* each hook counts as a reference */ LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); node->nd_numhooks++; NG_HOOK_REF(hook); /* one for the node */ /* * We now have a symmetrical situation, where both hooks have been * linked to their nodes, the newhook methods have been called * And the references are all correct. The hooks are still marked * as invalid, as we have not called the 'connect' methods * yet. * We can call the local one immediately as we have the * node locked, but we need to queue the remote one. */ if (hook->hk_node->nd_type->connect) { if ((error = (*hook->hk_node->nd_type->connect) (hook))) { ng_destroy_hook(hook); /* also zaps peer */ kprintf("failed in ng_con_part2(A)\n"); ERROUT(error); } } /* * Acquire topo token to avoid race with ng_destroy_hook(). */ TOPOLOGY_RLOCK(); peer = hook->hk_peer; if (peer == &ng_deadhook) { TOPOLOGY_RUNLOCK(); kprintf("failed in ng_con_part2(B)\n"); ng_destroy_hook(hook); ERROUT(ENOENT); } TOPOLOGY_RUNLOCK(); if ((error = ng_send_fn2(peer->hk_node, peer, item, &ng_con_part3, NULL, 0, NG_REUSE_ITEM))) { kprintf("failed in ng_con_part2(C)\n"); ng_destroy_hook(hook); /* also zaps peer */ return (error); /* item was consumed. */ } hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */ return (0); /* item was consumed. */ done: NG_FREE_ITEM(item); return (error); } /* * Connect this node with another node. We assume that this node is * currently locked, as we are only called from an NGM_CONNECT message. */ static int ng_con_nodes(item_p item, node_p node, const char *name, node_p node2, const char *name2) { int error; hook_p hook; hook_p hook2; if (ng_findhook(node2, name2) != NULL) { return(EEXIST); } if ((error = ng_add_hook(node, name, &hook))) /* gives us a ref */ return (error); /* Allocate the other hook and link it up */ NG_ALLOC_HOOK(hook2); if (hook2 == NULL) { TRAP_ERROR(); ng_destroy_hook(hook); /* XXX check ref counts so far */ NG_HOOK_UNREF(hook); /* including our ref */ return (ENOMEM); } hook2->hk_refs = 1; /* start with a reference for us. */ hook2->hk_flags = HK_INVALID; hook2->hk_peer = hook; /* Link the two together */ hook->hk_peer = hook2; NG_HOOK_REF(hook); /* Add a ref for the peer to each*/ NG_HOOK_REF(hook2); hook2->hk_node = &ng_deadnode; strlcpy(NG_HOOK_NAME(hook2), name2, NG_HOOKSIZ); /* * Queue the function above. * Procesing continues in that function in the lock context of * the other node. */ if ((error = ng_send_fn2(node2, hook2, item, &ng_con_part2, NULL, 0, NG_NOFLAGS))) { kprintf("failed in ng_con_nodes(): %d\n", error); ng_destroy_hook(hook); /* also zaps peer */ } NG_HOOK_UNREF(hook); /* Let each hook go if it wants to */ NG_HOOK_UNREF(hook2); return (error); } /* * Make a peer and connect. * We assume that the local node is locked. * The new node probably doesn't need a lock until * it has a hook, because it cannot really have any work until then, * but we should think about it a bit more. * * The problem may come if the other node also fires up * some hardware or a timer or some other source of activation, * also it may already get a command msg via it's ID. * * We could use the same method as ng_con_nodes() but we'd have * to add ability to remove the node when failing. (Not hard, just * make arg1 point to the node to remove). * Unless of course we just ignore failure to connect and leave * an unconnected node? */ static int ng_mkpeer(node_p node, const char *name, const char *name2, char *type) { node_p node2; hook_p hook1, hook2; int error; if ((error = ng_make_node(type, &node2))) { return (error); } if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */ ng_rmnode(node2, NULL, NULL, 0); return (error); } if ((error = ng_add_hook(node2, name2, &hook2))) { ng_rmnode(node2, NULL, NULL, 0); ng_destroy_hook(hook1); NG_HOOK_UNREF(hook1); return (error); } /* * Actually link the two hooks together. */ hook1->hk_peer = hook2; hook2->hk_peer = hook1; /* Each hook is referenced by the other */ NG_HOOK_REF(hook1); NG_HOOK_REF(hook2); /* Give each node the opportunity to veto the pending connection */ if (hook1->hk_node->nd_type->connect) { error = (*hook1->hk_node->nd_type->connect) (hook1); } if ((error == 0) && hook2->hk_node->nd_type->connect) { error = (*hook2->hk_node->nd_type->connect) (hook2); } /* * drop the references we were holding on the two hooks. */ if (error) { ng_destroy_hook(hook2); /* also zaps hook1 */ ng_rmnode(node2, NULL, NULL, 0); } else { /* As a last act, allow the hooks to be used */ hook1->hk_flags &= ~HK_INVALID; hook2->hk_flags &= ~HK_INVALID; } NG_HOOK_UNREF(hook1); NG_HOOK_UNREF(hook2); return (error); } /************************************************************************ Utility routines to send self messages ************************************************************************/ /* Shut this node down as soon as everyone is clear of it */ /* Should add arg "immediately" to jump the queue */ int ng_rmnode_self(node_p node) { int error; if (node == &ng_deadnode) return (0); node->nd_flags |= NGF_INVALID; if (node->nd_flags & NGF_CLOSING) return (0); error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0); return (error); } static void ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2) { ng_destroy_hook(hook); return ; } int ng_rmhook_self(hook_p hook) { int error; node_p node = NG_HOOK_NODE(hook); if (node == &ng_deadnode) return (0); error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0); return (error); } /*********************************************************************** * Parse and verify a string of the form: <NODE:><PATH> * * Such a string can refer to a specific node or a specific hook * on a specific node, depending on how you look at it. In the * latter case, the PATH component must not end in a dot. * * Both <NODE:> and <PATH> are optional. The <PATH> is a string * of hook names separated by dots. This breaks out the original * string, setting *nodep to "NODE" (or NULL if none) and *pathp * to "PATH" (or NULL if degenerate). Also, *hookp will point to * the final hook component of <PATH>, if any, otherwise NULL. * * This returns -1 if the path is malformed. The char ** are optional. ***********************************************************************/ int ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp) { char *node, *path, *hook; int k; /* * Extract absolute NODE, if any */ for (path = addr; *path && *path != ':'; path++); if (*path) { node = addr; /* Here's the NODE */ *path++ = '\0'; /* Here's the PATH */ /* Node name must not be empty */ if (!*node) return -1; /* A name of "." is OK; otherwise '.' not allowed */ if (strcmp(node, ".") != 0) { for (k = 0; node[k]; k++) if (node[k] == '.') return -1; } } else { node = NULL; /* No absolute NODE */ path = addr; /* Here's the PATH */ } /* Snoop for illegal characters in PATH */ for (k = 0; path[k]; k++) if (path[k] == ':') return -1; /* Check for no repeated dots in PATH */ for (k = 0; path[k]; k++) if (path[k] == '.' && path[k + 1] == '.') return -1; /* Remove extra (degenerate) dots from beginning or end of PATH */ if (path[0] == '.') path++; if (*path && path[strlen(path) - 1] == '.') path[strlen(path) - 1] = 0; /* If PATH has a dot, then we're not talking about a hook */ if (*path) { for (hook = path, k = 0; path[k]; k++) if (path[k] == '.') { hook = NULL; break; } } else path = hook = NULL; /* Done */ if (nodep) *nodep = node; if (pathp) *pathp = path; if (hookp) *hookp = hook; return (0); } /* * Given a path, which may be absolute or relative, and a starting node, * return the destination node. */ int ng_path2noderef(node_p here, const char *address, node_p *destp, hook_p *lasthook) { char fullpath[NG_PATHSIZ]; char *nodename, *path, pbuf[2]; node_p node, oldnode; char *cp; hook_p hook = NULL; /* Initialize */ if (destp == NULL) { TRAP_ERROR(); return EINVAL; } *destp = NULL; /* Make a writable copy of address for ng_path_parse() */ strncpy(fullpath, address, sizeof(fullpath) - 1); fullpath[sizeof(fullpath) - 1] = '\0'; /* Parse out node and sequence of hooks */ if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) { TRAP_ERROR(); return EINVAL; } if (path == NULL) { pbuf[0] = '.'; /* Needs to be writable */ pbuf[1] = '\0'; path = pbuf; } /* * For an absolute address, jump to the starting node. * Note that this holds a reference on the node for us. * Don't forget to drop the reference if we don't need it. */ if (nodename) { node = ng_name2noderef(here, nodename); if (node == NULL) { TRAP_ERROR(); return (ENOENT); } } else { if (here == NULL) { TRAP_ERROR(); return (EINVAL); } node = here; NG_NODE_REF(node); } /* * Now follow the sequence of hooks * XXX * We actually cannot guarantee that the sequence * is not being demolished as we crawl along it * without extra-ordinary locking etc. * So this is a bit dodgy to say the least. * We can probably hold up some things by holding * the nodelist mutex for the time of this * crawl if we wanted.. At least that way we wouldn't have to * worry about the nodes disappearing, but the hooks would still * be a problem. */ for (cp = path; node != NULL && *cp != '\0'; ) { char *segment; /* * Break out the next path segment. Replace the dot we just * found with a NUL; "cp" points to the next segment (or the * NUL at the end). */ for (segment = cp; *cp != '\0'; cp++) { if (*cp == '.') { *cp++ = '\0'; break; } } /* Empty segment */ if (*segment == '\0') continue; /* We have a segment, so look for a hook by that name */ hook = ng_findhook(node, segment); /* Can't get there from here... */ if (hook == NULL || NG_HOOK_PEER(hook) == NULL || NG_HOOK_NOT_VALID(hook) || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) { TRAP_ERROR(); NG_NODE_UNREF(node); #if 0 kprintf("hooknotvalid %s %s %d %d %d %d ", path, segment, hook == NULL, NG_HOOK_PEER(hook) == NULL, NG_HOOK_NOT_VALID(hook), NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))); #endif return (ENOENT); } /* * Hop on over to the next node * XXX * Big race conditions here as hooks and nodes go away * *** Idea.. store an ng_ID_t in each hook and use that * instead of the direct hook in this crawl? */ oldnode = node; if ((node = NG_PEER_NODE(hook))) NG_NODE_REF(node); /* XXX RACE */ NG_NODE_UNREF(oldnode); /* XXX another race */ if (NG_NODE_NOT_VALID(node)) { NG_NODE_UNREF(node); /* XXX more races */ node = NULL; } } /* If node somehow missing, fail here (probably this is not needed) */ if (node == NULL) { TRAP_ERROR(); return (ENXIO); } /* Done */ *destp = node; if (lasthook != NULL) *lasthook = (hook ? NG_HOOK_PEER(hook) : NULL); return (0); } /*********************************************************************\ * Inter-CPU node synchronization * * All activities are submitted to one of the netgraph per-CPU threads. * There is one item input queue per CPU, not one per node as in * FreeBSD. If the item is entering netgraph for the first time, it is * queued to the thread's msgport. Otherwise it is applied directly. * From start to finish, the item is processed on the same CPU. Items * are distributed based on the ingress node, to keep item ordering. \***************************************************************/ static __inline void ng_acquire_read(node_p node); static __inline void ng_acquire_write(node_p node); static __inline void ng_leave_readwrite(node_p node); static __inline void ng_acquire_read(node_p node) { KASSERT(node != &ng_deadnode, ("%s: working on deadnode", __func__)); lwkt_gettoken_shared(&node->nd_token); } /* Acquire writer lock on node. If node is busy, sleep. */ static __inline void ng_acquire_write(node_p node) { KASSERT(node != &ng_deadnode, ("%s: working on deadnode", __func__)); lwkt_gettoken(&node->nd_token); } /* Release reader or writer lock. */ static __inline void ng_leave_readwrite(node_p node) { lwkt_reltoken(&node->nd_token); } /*********************************************************************** * Worklist routines **********************************************************************/ /* NETGRAPH thread routine * * Pick an item from our thread's queue and apply it. */ static void ngthread(void *dummy __unused) { lwkt_msg_t msg; while ((msg = lwkt_waitport(&curthread->td_msgport, 0)) != NULL) { item_p item = (void *)msg; ng_apply_item(item); /* Do not reply to the message */ } } /*********************************************************************** * Externally visible method for sending or queueing messages or data. ***********************************************************************/ /* * The module code should have filled out the item correctly by this stage: * Common: * reference to destination node. * Reference to destination rcv hook if relevant. * apply pointer must be or NULL or reference valid struct ng_apply_info. * Data: * pointer to mbuf * Control_Message: * pointer to msg. * ID of original sender node. (return address) * Function: * Function pointer * void * argument * integer argument * * The nodes have several routines and macros to help with this task: */ int ng_snd_item(item_p item, int flags) { hook_p hook; node_p node; int error = 0; /* We are sending item, so it must be present! */ KASSERT(item != NULL, ("ng_snd_item: item is NULL")); #ifdef NETGRAPH_DEBUG _ngi_check(item, __FILE__, __LINE__); #endif /* * Every time an item is sent or forwarded we hold a reference on it * to postone the callback (if there is one) and item freedom. */ ng_ref_item(item); /* * Node is never optional. */ node = NGI_NODE(item); KASSERT(node != NULL, ("ng_snd_item: node is NULL")); /* * Valid hook and mbuf are mandatory for data. */ hook = NGI_HOOK(item); if ((item->el_flags & NGQF_TYPE) == NGQF_DATA) { KASSERT(hook != NULL, ("ng_snd_item: hook for data is NULL")); if (NGI_M(item) == NULL) ERROUT(EINVAL); CHECK_DATA_MBUF(NGI_M(item)); } /* * Always queue items entering netgraph for the first time. */ if (item->refs == 1) { struct lwkt_msg *msg = &item->el_lmsg; lwkt_initmsg(msg, &ng_panic_reply_port, 0); /* Always send to cpu0 for now */ lwkt_sendmsg(ng_cpuport(0), msg); return ((flags & NG_PROGRESS) ? EINPROGRESS : 0); } /* * The item wasn't queued. Process it synchronously. */ error = ng_apply_item(item); done: return (error); } /* * We have an item that was possibly queued somewhere. * It should contain all the information needed * to run it on the appropriate node/hook. * If there is apply pointer and we own the last reference, call apply(). */ static int ng_apply_item(item_p item) { hook_p hook; node_p node; ng_rcvdata_t *rcvdata; ng_rcvmsg_t *rcvmsg; int error = 0; /* Node and item are never optional. */ KASSERT(item != NULL, ("ng_apply_item: item is NULL")); NGI_GET_NODE(item, node); /* zaps stored node */ KASSERT(node != NULL, ("ng_apply_item: node is NULL")); NGI_GET_HOOK(item, hook); /* clears stored hook */ /* * If the item or the node specifies single threading, force * writer semantics. Similarly, the node may say one hook always * produces writers. These are overrides. */ if (((item->el_flags & NGQF_RW) == NGQF_WRITER) || (node->nd_flags & NGF_FORCE_WRITER) || (hook && (hook->hk_flags & HK_FORCE_WRITER))) { ng_acquire_write(node); } else { ng_acquire_read(node); } #ifdef NETGRAPH_DEBUG _ngi_check(item, __FILE__, __LINE__); #endif switch (item->el_flags & NGQF_TYPE) { case NGQF_DATA: /* * Check things are still ok as when we were queued. */ KASSERT(hook != NULL, ("ng_apply_item: hook for data is NULL")); if (NG_HOOK_NOT_VALID(hook) || NG_NODE_NOT_VALID(node)) { error = EIO; NG_FREE_ITEM(item); break; } /* * If no receive method, just silently drop it. * Give preference to the hook over-ride method */ if ((!(rcvdata = hook->hk_rcvdata)) && (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) { error = 0; NG_FREE_ITEM(item); break; } error = (*rcvdata)(hook, item); break; case NGQF_MESG: if (hook && NG_HOOK_NOT_VALID(hook)) { /* * The hook has been zapped then we can't use it. * Immediately drop its reference. * The message may not need it. */ NG_HOOK_UNREF(hook); hook = NULL; } /* * Similarly, if the node is a zombie there is * nothing we can do with it, drop everything. */ if (NG_NODE_NOT_VALID(node)) { TRAP_ERROR(); error = EINVAL; NG_FREE_ITEM(item); break; } /* * Call the appropriate message handler for the object. * It is up to the message handler to free the message. * If it's a generic message, handle it generically, * otherwise call the type's message handler (if it exists). * XXX (race). Remember that a queued message may * reference a node or hook that has just been * invalidated. It will exist as the queue code * is holding a reference, but.. */ if ((NGI_MSG(item)->header.typecookie == NGM_GENERIC_COOKIE) && ((NGI_MSG(item)->header.flags & NGF_RESP) == 0)) { error = ng_generic_msg(node, item, hook); break; } if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg))) && (!(rcvmsg = node->nd_type->rcvmsg))) { TRAP_ERROR(); error = 0; NG_FREE_ITEM(item); break; } error = (*rcvmsg)(node, item, hook); break; case NGQF_FN: case NGQF_FN2: /* * We have to implicitly trust the hook, * as some of these are used for system purposes * where the hook is invalid. In the case of * the shutdown message we allow it to hit * even if the node is invalid. */ if ((NG_NODE_NOT_VALID(node)) && (NGI_FN(item) != &ng_rmnode)) { TRAP_ERROR(); error = EINVAL; NG_FREE_ITEM(item); break; } if ((item->el_flags & NGQF_TYPE) == NGQF_FN) { (*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item)); NG_FREE_ITEM(item); } else /* it is NGQF_FN2 */ error = (*NGI_FN2(item))(node, item, hook); break; } /* * We held references on some of the resources * that we took from the item. Now that we have * finished doing everything, drop those references. */ if (hook) NG_HOOK_UNREF(hook); /* Release our node's token */ ng_leave_readwrite(node); /* Free the item if we own the last reference to it. */ ng_unref_item(item, error); NG_NODE_UNREF(node); return (error); } /*********************************************************************** * Implement the 'generic' control messages ***********************************************************************/ static int ng_generic_msg(node_p here, item_p item, hook_p lasthook) { int error = 0; struct ng_mesg *msg; struct ng_mesg *resp = NULL; NGI_GET_MSG(item, msg); if (msg->header.typecookie != NGM_GENERIC_COOKIE) { TRAP_ERROR(); error = EINVAL; goto out; } switch (msg->header.cmd) { case NGM_SHUTDOWN: ng_rmnode(here, NULL, NULL, 0); break; case NGM_MKPEER: { struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data; if (msg->header.arglen != sizeof(*mkp)) { TRAP_ERROR(); error = EINVAL; break; } mkp->type[sizeof(mkp->type) - 1] = '\0'; mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0'; mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0'; error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type); break; } case NGM_CONNECT: { struct ngm_connect *const con = (struct ngm_connect *) msg->data; node_p node2; if (msg->header.arglen != sizeof(*con)) { TRAP_ERROR(); error = EINVAL; break; } con->path[sizeof(con->path) - 1] = '\0'; con->ourhook[sizeof(con->ourhook) - 1] = '\0'; con->peerhook[sizeof(con->peerhook) - 1] = '\0'; /* Don't forget we get a reference.. */ error = ng_path2noderef(here, con->path, &node2, NULL); if (error) break; error = ng_con_nodes(item, here, con->ourhook, node2, con->peerhook); NG_NODE_UNREF(node2); break; } case NGM_NAME: { struct ngm_name *const nam = (struct ngm_name *) msg->data; if (msg->header.arglen != sizeof(*nam)) { TRAP_ERROR(); error = EINVAL; break; } nam->name[sizeof(nam->name) - 1] = '\0'; error = ng_name_node(here, nam->name); break; } case NGM_RMHOOK: { struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data; hook_p hook; if (msg->header.arglen != sizeof(*rmh)) { TRAP_ERROR(); error = EINVAL; break; } rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0'; if ((hook = ng_findhook(here, rmh->ourhook)) != NULL) ng_destroy_hook(hook); break; } case NGM_NODEINFO: { struct nodeinfo *ni; NG_MKRESPONSE(resp, msg, sizeof(*ni), M_WAITOK | M_NULLOK); if (resp == NULL) { error = ENOMEM; break; } /* Fill in node info */ ni = (struct nodeinfo *) resp->data; if (NG_NODE_HAS_NAME(here)) strcpy(ni->name, NG_NODE_NAME(here)); strcpy(ni->type, here->nd_type->name); ni->id = ng_node2ID(here); ni->hooks = here->nd_numhooks; break; } case NGM_LISTHOOKS: { const int nhooks = here->nd_numhooks; struct hooklist *hl; struct nodeinfo *ni; hook_p hook; /* Get response struct */ NG_MKRESPONSE(resp, msg, sizeof(*hl) + (nhooks * sizeof(struct linkinfo)), M_WAITOK | M_NULLOK); if (resp == NULL) { error = ENOMEM; break; } hl = (struct hooklist *) resp->data; ni = &hl->nodeinfo; /* Fill in node info */ if (NG_NODE_HAS_NAME(here)) strcpy(ni->name, NG_NODE_NAME(here)); strcpy(ni->type, here->nd_type->name); ni->id = ng_node2ID(here); /* Cycle through the linked list of hooks */ ni->hooks = 0; LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) { struct linkinfo *const link = &hl->link[ni->hooks]; if (ni->hooks >= nhooks) { log(LOG_ERR, "%s: number of %s changed\n", __func__, "hooks"); break; } if (NG_HOOK_NOT_VALID(hook)) continue; strcpy(link->ourhook, NG_HOOK_NAME(hook)); strcpy(link->peerhook, NG_PEER_HOOK_NAME(hook)); if (NG_PEER_NODE_NAME(hook)[0] != '\0') strcpy(link->nodeinfo.name, NG_PEER_NODE_NAME(hook)); strcpy(link->nodeinfo.type, NG_PEER_NODE(hook)->nd_type->name); link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook)); link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks; ni->hooks++; } break; } case NGM_LISTNODES: { struct namelist *nl; node_p node; int i; IDHASH_RLOCK(); /* Get response struct. */ NG_MKRESPONSE(resp, msg, sizeof(*nl) + (ng_nodes * sizeof(struct nodeinfo)), M_NOWAIT | M_ZERO); if (resp == NULL) { IDHASH_RUNLOCK(); error = ENOMEM; break; } nl = (struct namelist *) resp->data; /* Cycle through the lists of nodes. */ nl->numnames = 0; for (i = 0; i <= ng_ID_hmask; i++) { LIST_FOREACH(node, &ng_ID_hash[i], nd_idnodes) { struct nodeinfo *const np = &nl->nodeinfo[nl->numnames]; if (NG_NODE_NOT_VALID(node)) continue; if (NG_NODE_HAS_NAME(node)) strcpy(np->name, NG_NODE_NAME(node)); strcpy(np->type, node->nd_type->name); np->id = ng_node2ID(node); np->hooks = node->nd_numhooks; KASSERT(nl->numnames < ng_nodes, ("%s: no space", __func__)); nl->numnames++; } } IDHASH_RUNLOCK(); break; } case NGM_LISTNAMES: { struct namelist *nl; node_p node; int i; NAMEHASH_RLOCK(); /* Get response struct. */ NG_MKRESPONSE(resp, msg, sizeof(*nl) + (ng_named_nodes * sizeof(struct nodeinfo)), M_NOWAIT); if (resp == NULL) { NAMEHASH_RUNLOCK(); error = ENOMEM; break; } nl = (struct namelist *) resp->data; /* Cycle through the lists of nodes. */ nl->numnames = 0; for (i = 0; i <= ng_name_hmask; i++) { LIST_FOREACH(node, &ng_name_hash[i], nd_nodes) { struct nodeinfo *const np = &nl->nodeinfo[nl->numnames]; if (NG_NODE_NOT_VALID(node)) continue; strcpy(np->name, NG_NODE_NAME(node)); strcpy(np->type, node->nd_type->name); np->id = ng_node2ID(node); np->hooks = node->nd_numhooks; KASSERT(nl->numnames < ng_named_nodes, ("%s: no space", __func__)); nl->numnames++; } } NAMEHASH_RUNLOCK(); break; } case NGM_LISTTYPES: { struct typelist *tl; struct ng_type *type; int num = 0; TYPELIST_RLOCK(); /* Count number of types */ LIST_FOREACH(type, &ng_typelist, types) num++; /* Get response struct */ NG_MKRESPONSE(resp, msg, sizeof(*tl) + (num * sizeof(struct typeinfo)), M_WAITOK | M_NULLOK); if (resp == NULL) { TYPELIST_RUNLOCK(); error = ENOMEM; break; } tl = (struct typelist *) resp->data; /* Cycle through the linked list of types */ tl->numtypes = 0; LIST_FOREACH(type, &ng_typelist, types) { struct typeinfo *const tp = &tl->typeinfo[tl->numtypes]; strcpy(tp->type_name, type->name); tp->numnodes = type->refs - 1; /* don't count list */ KASSERT(tl->numtypes < num, ("%s: no space", __func__)); tl->numtypes++; } TYPELIST_RUNLOCK(); break; } case NGM_BINARY2ASCII: { int bufSize = 20 * 1024; /* XXX hard coded constant */ const struct ng_parse_type *argstype; const struct ng_cmdlist *c; struct ng_mesg *binary, *ascii; /* Data area must contain a valid netgraph message */ binary = (struct ng_mesg *)msg->data; if (msg->header.arglen < sizeof(struct ng_mesg) || (msg->header.arglen - sizeof(struct ng_mesg) < binary->header.arglen)) { TRAP_ERROR(); error = EINVAL; break; } /* Get a response message with lots of room */ NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_WAITOK | M_NULLOK); if (resp == NULL) { error = ENOMEM; break; } ascii = (struct ng_mesg *)resp->data; /* Copy binary message header to response message payload */ bcopy(binary, ascii, sizeof(*binary)); /* Find command by matching typecookie and command number */ for (c = here->nd_type->cmdlist; c != NULL && c->name != NULL; c++) { if (binary->header.typecookie == c->cookie && binary->header.cmd == c->cmd) break; } if (c == NULL || c->name == NULL) { for (c = ng_generic_cmds; c->name != NULL; c++) { if (binary->header.typecookie == c->cookie && binary->header.cmd == c->cmd) break; } if (c->name == NULL) { NG_FREE_MSG(resp); error = ENOSYS; break; } } /* Convert command name to ASCII */ ksnprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr), "%s", c->name); /* Convert command arguments to ASCII */ argstype = (binary->header.flags & NGF_RESP) ? c->respType : c->mesgType; if (argstype == NULL) { *ascii->data = '\0'; } else { if ((error = ng_unparse(argstype, (u_char *)binary->data, ascii->data, bufSize)) != 0) { NG_FREE_MSG(resp); break; } } /* Return the result as struct ng_mesg plus ASCII string */ bufSize = strlen(ascii->data) + 1; ascii->header.arglen = bufSize; resp->header.arglen = sizeof(*ascii) + bufSize; break; } case NGM_ASCII2BINARY: { int bufSize = 2000; /* XXX hard coded constant */ const struct ng_cmdlist *c; const struct ng_parse_type *argstype; struct ng_mesg *ascii, *binary; int off = 0; /* Data area must contain at least a struct ng_mesg + '\0' */ ascii = (struct ng_mesg *)msg->data; if ((msg->header.arglen < sizeof(*ascii) + 1) || (ascii->header.arglen < 1) || (msg->header.arglen < sizeof(*ascii) + ascii->header.arglen)) { TRAP_ERROR(); error = EINVAL; break; } ascii->data[ascii->header.arglen - 1] = '\0'; /* Get a response message with lots of room */ NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_WAITOK | M_NULLOK); if (resp == NULL) { error = ENOMEM; break; } binary = (struct ng_mesg *)resp->data; /* Copy ASCII message header to response message payload */ bcopy(ascii, binary, sizeof(*ascii)); /* Find command by matching ASCII command string */ for (c = here->nd_type->cmdlist; c != NULL && c->name != NULL; c++) { if (strcmp(ascii->header.cmdstr, c->name) == 0) break; } if (c == NULL || c->name == NULL) { for (c = ng_generic_cmds; c->name != NULL; c++) { if (strcmp(ascii->header.cmdstr, c->name) == 0) break; } if (c->name == NULL) { NG_FREE_MSG(resp); error = ENOSYS; break; } } /* Convert command name to binary */ binary->header.cmd = c->cmd; binary->header.typecookie = c->cookie; /* Convert command arguments to binary */ argstype = (binary->header.flags & NGF_RESP) ? c->respType : c->mesgType; if (argstype == NULL) { bufSize = 0; } else { if ((error = ng_parse(argstype, ascii->data, &off, (u_char *)binary->data, &bufSize)) != 0) { NG_FREE_MSG(resp); break; } } /* Return the result */ binary->header.arglen = bufSize; resp->header.arglen = sizeof(*binary) + bufSize; break; } case NGM_TEXT_CONFIG: case NGM_TEXT_STATUS: /* * This one is tricky as it passes the command down to the * actual node, even though it is a generic type command. * This means we must assume that the item/msg is already freed * when control passes back to us. */ if (here->nd_type->rcvmsg != NULL) { NGI_MSG(item) = msg; /* put it back as we found it */ return((*here->nd_type->rcvmsg)(here, item, lasthook)); } /* Fall through if rcvmsg not supported */ default: TRAP_ERROR(); error = EINVAL; } /* * Sometimes a generic message may be statically allocated * to avoid problems with allocating when in tight memeory situations. * Don't free it if it is so. * I break them appart here, because erros may cause a free if the item * in which case we'd be doing it twice. * they are kept together above, to simplify freeing. */ out: NG_RESPOND_MSG(error, here, item, resp); if (msg) NG_FREE_MSG(msg); return (error); } /************************************************************************ Queue element get/free routines ************************************************************************/ static struct objcache *ng_oc; static struct objcache *ng_apply_oc; static int maxalloc = 4096; /* limit the damage of a leak */ TUNABLE_INT("net.graph.maxalloc", &maxalloc); SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RD, &maxalloc, 0, "Maximum number of queue items to allocate"); #ifdef NETGRAPH_DEBUG static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist); static int allocated; /* number of items malloc'd */ #endif /* * Get a queue entry. * This is usually called when a packet first enters netgraph. * By definition, this is usually from an interrupt, or from a user. * Users are not so important, but try be quick for the times that it's * an interrupt. */ static __inline item_p ng_alloc_item(int type, int flags) { item_p item; KASSERT(((type & ~NGQF_TYPE) == 0), ("%s: incorrect item type: %d", __func__, type)); item = objcache_get(ng_oc, (flags & NG_WAITOK) ? M_WAITOK : M_NOWAIT ); if (item) { item->el_flags = type; #ifdef NETGRAPH_DEBUG mtx_lock(&ngq_mtx); TAILQ_INSERT_TAIL(&ng_itemlist, item, all); allocated++; mtx_unlock(&ngq_mtx); #endif } return (item); } /* * Release a queue entry */ void ng_free_item(item_p item) { /* * If the item still has an apply callback registered, it is * being freed too early. */ KASSERT(item->apply == NULL, ("freeing item with registered callback")); /* * Make sure the reference count has reached zero. */ KASSERT(item->refs == 0, ("freeing item with non-zero refcount")); /* * The item may hold resources on it's own. We need to free * these before we can free the item. What they are depends upon * what kind of item it is. it is important that nodes zero * out pointers to resources that they remove from the item * or we release them again here. */ switch (item->el_flags & NGQF_TYPE) { case NGQF_DATA: /* If we have an mbuf still attached.. */ NG_FREE_M(_NGI_M(item)); break; case NGQF_MESG: _NGI_RETADDR(item) = 0; NG_FREE_MSG(_NGI_MSG(item)); break; case NGQF_FN: case NGQF_FN2: /* nothing to free really, */ _NGI_FN(item) = NULL; _NGI_ARG1(item) = NULL; _NGI_ARG2(item) = 0; break; } /* If we still have a node or hook referenced... */ _NGI_CLR_NODE(item); _NGI_CLR_HOOK(item); #ifdef NETGRAPH_DEBUG mtx_lock(&ngq_mtx); TAILQ_REMOVE(&ng_itemlist, item, all); allocated--; mtx_unlock(&ngq_mtx); #endif /* Object must be initialized before returning to objcache */ bzero(item, sizeof(struct ng_item)); objcache_put(ng_oc, item); } /* * Change type of the queue entry. */ static __inline item_p ng_realloc_item(item_p item, int type, int flags) { KASSERT((item != NULL), ("%s: can't reallocate NULL", __func__)); KASSERT(((type & ~NGQF_TYPE) == 0), ("%s: incorrect item type: %d", __func__, type)); item->el_flags = (item->el_flags & ~NGQF_TYPE) | type; return (item); } __inline apply_p ng_alloc_apply(void) { return (objcache_get(ng_apply_oc, M_WAITOK)); } __inline void ng_free_apply(apply_p apply) { objcache_put(ng_apply_oc, apply); } /************************************************************************ Module routines ************************************************************************/ /* * Handle the loading/unloading of a netgraph node type module */ int ng_mod_event(module_t mod, int event, void *data) { struct ng_type *const type = data; int error = 0; switch (event) { case MOD_LOAD: /* Register new netgraph node type */ if ((error = ng_newtype(type)) != 0) { break; } /* Call type specific code */ if (type->mod_event != NULL) if ((error = (*type->mod_event)(mod, event, data))) { TYPELIST_WLOCK(); type->refs--; /* undo it */ LIST_REMOVE(type, types); TYPELIST_WUNLOCK(); } break; case MOD_UNLOAD: if (type->refs > 1) { /* make sure no nodes exist! */ error = EBUSY; } else { if (type->refs == 0) { /* failed load, nothing to undo */ break; } if (type->mod_event != NULL) { /* check with type */ error = (*type->mod_event)(mod, event, data); if (error != 0) { /* type refuses.. */ break; } } TYPELIST_WLOCK(); LIST_REMOVE(type, types); TYPELIST_WUNLOCK(); } break; default: if (type->mod_event != NULL) error = (*type->mod_event)(mod, event, data); else error = EOPNOTSUPP; /* XXX ? */ break; } return (error); } /* * Handle loading and unloading for this code. */ static int ngb_mod_event(module_t mod, int event, void *data) { int i, error = 0; switch (event) { case MOD_LOAD: /* Initialize everything. */ lwkt_token_init(&ng_typelist_token, "ng typelist"); lwkt_token_init(&ng_idhash_token, "ng idhash"); lwkt_token_init(&ng_namehash_token, "ng namehash"); lwkt_token_init(&ng_topo_token, "ng topology"); #ifdef NETGRAPH_DEBUG mtx_init(&ng_nodelist_mtx, "ng nodelist"); mtx_init(&ngq_mtx, "ng queue"); #endif ng_oc = objcache_create_mbacked(M_NETGRAPH, sizeof(struct ng_item), maxalloc, 0, bzero_ctor, NULL, NULL); ng_apply_oc = objcache_create_mbacked(M_NETGRAPH_APPLY, sizeof(struct ng_apply_info), 0, 0, bzero_ctor, NULL, NULL); /* We start with small hashes, but they can grow. */ ng_ID_hash = hashinit(16, M_NETGRAPH_NODE, &ng_ID_hmask); ng_name_hash = hashinit(16, M_NETGRAPH_NODE, &ng_name_hmask); lwkt_initport_panic(&ng_panic_reply_port); for (i = 0; i < ncpus; ++i) { thread_t td; lwkt_create(ngthread, NULL, &td, NULL, 0, i, "netgraph %d", i); ng_msgport[i] = &td->td_msgport; } break; case MOD_UNLOAD: #if 0 hashdestroy(V_ng_name_hash, M_NETGRAPH_NODE, V_ng_name_hmask); hashdestroy(V_ng_ID_hash, M_NETGRAPH_NODE, V_ng_ID_hmask); /* Destroy the lwkt threads too */ objcache_destroy(ng_apply_oc); objcache_destroy(ng_oc); #endif /* You can't unload it because an interface may be using it. */ error = EBUSY; break; default: error = EOPNOTSUPP; break; } return (error); } static moduledata_t netgraph_mod = { "netgraph", ngb_mod_event, (NULL) }; DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_NETGRAPH, SI_ORDER_MIDDLE); SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW, 0, "netgraph Family"); SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, 0, NG_ABI_VERSION,""); SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, 0, NG_VERSION, ""); #ifdef NETGRAPH_DEBUG void dumphook (hook_p hook, char *file, int line) { kprintf("hook: name %s, %d refs, Last touched:\n", _NG_HOOK_NAME(hook), hook->hk_refs); kprintf(" Last active @ %s, line %d\n", hook->lastfile, hook->lastline); if (line) { kprintf(" problem discovered at file %s, line %d\n", file, line); } } void dumpnode(node_p node, char *file, int line) { kprintf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n", _NG_NODE_ID(node), node->nd_type->name, node->nd_numhooks, node->nd_flags, node->nd_refs, node->nd_name); kprintf(" Last active @ %s, line %d\n", node->lastfile, node->lastline); if (line) { kprintf(" problem discovered at file %s, line %d\n", file, line); } } void dumpitem(item_p item, char *file, int line) { kprintf(" ACTIVE item, last used at %s, line %d", item->lastfile, item->lastline); switch(item->el_flags & NGQF_TYPE) { case NGQF_DATA: kprintf(" - [data]\n"); break; case NGQF_MESG: kprintf(" - retaddr[%d]:\n", _NGI_RETADDR(item)); break; case NGQF_FN: kprintf(" - fn@%p (%p, %p, %p, %d (%x))\n", _NGI_FN(item), _NGI_NODE(item), _NGI_HOOK(item), item->body.fn.fn_arg1, item->body.fn.fn_arg2, item->body.fn.fn_arg2); break; case NGQF_FN2: kprintf(" - fn2@%p (%p, %p, %p, %d (%x))\n", _NGI_FN2(item), _NGI_NODE(item), _NGI_HOOK(item), item->body.fn.fn_arg1, item->body.fn.fn_arg2, item->body.fn.fn_arg2); break; } if (line) { kprintf(" problem discovered at file %s, line %d\n", file, line); if (_NGI_NODE(item)) { kprintf("node %p ([%x])\n", _NGI_NODE(item), ng_node2ID(_NGI_NODE(item))); } } } static void ng_dumpitems(void) { item_p item; int i = 1; TAILQ_FOREACH(item, &ng_itemlist, all) { kprintf("[%d] ", i++); dumpitem(item, NULL, 0); } } static void ng_dumpnodes(void) { node_p node; int i = 1; mtx_lock(&ng_nodelist_mtx); SLIST_FOREACH(node, &ng_allnodes, nd_all) { kprintf("[%d] ", i++); dumpnode(node, NULL, 0); } mtx_unlock(&ng_nodelist_mtx); } static void ng_dumphooks(void) { hook_p hook; int i = 1; mtx_lock(&ng_nodelist_mtx); SLIST_FOREACH(hook, &ng_allhooks, hk_all) { kprintf("[%d] ", i++); dumphook(hook, NULL, 0); } mtx_unlock(&ng_nodelist_mtx); } static int sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS) { int error; int val; val = allocated; error = sysctl_handle_int(oidp, &val, 0, req); if (error != 0 || req->newptr == NULL) return (error); if (val == 42) { ng_dumpitems(); ng_dumpnodes(); ng_dumphooks(); } return (0); } SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW, 0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items"); #endif /* NETGRAPH_DEBUG */ /*********************************************************************** * Externally useable functions to set up a queue item ready for sending ***********************************************************************/ #ifdef NETGRAPH_DEBUG #define ITEM_DEBUG_CHECKS \ do { \ if (NGI_NODE(item) ) { \ kprintf("item already has node"); \ kdb_enter(KDB_WHY_NETGRAPH, "has node"); \ NGI_CLR_NODE(item); \ } \ if (NGI_HOOK(item) ) { \ kprintf("item already has hook"); \ kdb_enter(KDB_WHY_NETGRAPH, "has hook"); \ NGI_CLR_HOOK(item); \ } \ } while (0) #else #define ITEM_DEBUG_CHECKS #endif /* * Put mbuf into the item. * Hook and node references will be removed when the item is dequeued. * (or equivalent) * (XXX) Unsafe because no reference held by peer on remote node. * remote node might go away in this timescale. * We know the hooks can't go away because that would require getting * a writer item on both nodes and we must have at least a reader * here to be able to do this. * Note that the hook loaded is the REMOTE hook. * * This is possibly in the critical path for new data. */ item_p ng_package_data(struct mbuf *m, int flags) { item_p item; if ((item = ng_alloc_item(NGQF_DATA, flags)) == NULL) { NG_FREE_M(m); return (NULL); } ITEM_DEBUG_CHECKS; item->el_flags |= NGQF_READER; NGI_M(item) = m; return (item); } /* * Allocate a queue item and put items into it.. * Evaluate the address as this will be needed to queue it and * to work out what some of the fields should be. * Hook and node references will be removed when the item is dequeued. * (or equivalent) */ item_p ng_package_msg(struct ng_mesg *msg, int flags) { item_p item; if ((item = ng_alloc_item(NGQF_MESG, flags)) == NULL) { NG_FREE_MSG(msg); return (NULL); } ITEM_DEBUG_CHECKS; /* Messages items count as writers unless explicitly exempted. */ if (msg->header.cmd & NGM_READONLY) item->el_flags |= NGQF_READER; else item->el_flags |= NGQF_WRITER; /* * Set the current lasthook into the queue item */ NGI_MSG(item) = msg; NGI_RETADDR(item) = 0; return (item); } #define SET_RETADDR(item, here, retaddr) \ do { /* Data or fn items don't have retaddrs */ \ if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) { \ if (retaddr) { \ NGI_RETADDR(item) = retaddr; \ } else { \ /* \ * The old return address should be ok. \ * If there isn't one, use the address \ * here. \ */ \ if (NGI_RETADDR(item) == 0) { \ NGI_RETADDR(item) \ = ng_node2ID(here); \ } \ } \ } \ } while (0) int ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr) { hook_p peer; node_p peernode; ITEM_DEBUG_CHECKS; /* * Quick sanity check.. * Since a hook holds a reference on it's node, once we know * that the peer is still connected (even if invalid,) we know * that the peer node is present, though maybe invalid. */ if ((hook == NULL) || NG_HOOK_NOT_VALID(hook) || NG_HOOK_NOT_VALID(peer = NG_HOOK_PEER(hook)) || NG_NODE_NOT_VALID(peernode = NG_PEER_NODE(hook))) { NG_FREE_ITEM(item); TRAP_ERROR(); return (ENETDOWN); } /* * Transfer our interest to the other (peer) end. */ NG_HOOK_REF(peer); NG_NODE_REF(peernode); NGI_SET_HOOK(item, peer); NGI_SET_NODE(item, peernode); SET_RETADDR(item, here, retaddr); return (0); } int ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr) { node_p dest = NULL; hook_p hook = NULL; int error; ITEM_DEBUG_CHECKS; /* * Note that ng_path2noderef increments the reference count * on the node for us if it finds one. So we don't have to. */ error = ng_path2noderef(here, address, &dest, &hook); if (error) { NG_FREE_ITEM(item); return (error); } NGI_SET_NODE(item, dest); if ( hook) { NG_HOOK_REF(hook); /* don't let it go while on the queue */ NGI_SET_HOOK(item, hook); } SET_RETADDR(item, here, retaddr); return (0); } int ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr) { node_p dest; ITEM_DEBUG_CHECKS; /* * Find the target node. */ dest = ng_ID2noderef(ID); /* GETS REFERENCE! */ if (dest == NULL) { NG_FREE_ITEM(item); TRAP_ERROR(); return(EINVAL); } /* Fill out the contents */ NGI_SET_NODE(item, dest); NGI_CLR_HOOK(item); SET_RETADDR(item, here, retaddr); return (0); } /* * special case to send a message to self (e.g. destroy node) * Possibly indicate an arrival hook too. * Useful for removing that hook :-) */ item_p ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg) { item_p item; /* * Find the target node. * If there is a HOOK argument, then use that in preference * to the address. */ if ((item = ng_alloc_item(NGQF_MESG, NG_NOFLAGS)) == NULL) { NG_FREE_MSG(msg); return (NULL); } /* Fill out the contents */ item->el_flags |= NGQF_WRITER; NG_NODE_REF(here); NGI_SET_NODE(item, here); if (hook) { NG_HOOK_REF(hook); NGI_SET_HOOK(item, hook); } NGI_MSG(item) = msg; NGI_RETADDR(item) = ng_node2ID(here); return (item); } /* * Send ng_item_fn function call to the specified node. */ int ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2) { return ng_send_fn1(node, hook, fn, arg1, arg2, NG_NOFLAGS); } int ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2, int flags) { item_p item; if ((item = ng_alloc_item(NGQF_FN, flags)) == NULL) { return (ENOMEM); } item->el_flags |= NGQF_WRITER; NG_NODE_REF(node); /* and one for the item */ NGI_SET_NODE(item, node); if (hook) { NG_HOOK_REF(hook); NGI_SET_HOOK(item, hook); } NGI_FN(item) = fn; NGI_ARG1(item) = arg1; NGI_ARG2(item) = arg2; return(ng_snd_item(item, flags)); } /* * Send ng_item_fn2 function call to the specified node. * * If NG_REUSE_ITEM flag is set, no new item will be allocated, * pitem will be used instead. */ int ng_send_fn2(node_p node, hook_p hook, item_p pitem, ng_item_fn2 *fn, void *arg1, int arg2, int flags) { item_p item; KASSERT((pitem != NULL || (flags & NG_REUSE_ITEM) == 0), ("%s: NG_REUSE_ITEM but no pitem", __func__)); /* * Allocate a new item if no supplied or * if we can't use supplied one. */ if (pitem == NULL || (flags & NG_REUSE_ITEM) == 0) { if ((item = ng_alloc_item(NGQF_FN2, flags)) == NULL) return (ENOMEM); } else { if ((item = ng_realloc_item(pitem, NGQF_FN2, flags)) == NULL) return (ENOMEM); } item->el_flags = (item->el_flags & ~NGQF_RW) | NGQF_WRITER; NG_NODE_REF(node); /* and one for the item */ NGI_SET_NODE(item, node); if (hook) { NG_HOOK_REF(hook); NGI_SET_HOOK(item, hook); } NGI_FN2(item) = fn; NGI_ARG1(item) = arg1; NGI_ARG2(item) = arg2; return(ng_snd_item(item, flags)); } /* * Official timeout routines for Netgraph nodes. */ static void ng_callout_trampoline(void *arg) { item_p item = arg; ng_snd_item(item, 0); } int ng_callout(struct callout *c, node_p node, hook_p hook, int ticks, ng_item_fn *fn, void * arg1, int arg2) { item_p item, oitem; if ((item = ng_alloc_item(NGQF_FN, NG_NOFLAGS)) == NULL) return (ENOMEM); item->el_flags |= NGQF_WRITER; NG_NODE_REF(node); /* and one for the item */ NGI_SET_NODE(item, node); if (hook) { NG_HOOK_REF(hook); NGI_SET_HOOK(item, hook); } NGI_FN(item) = fn; NGI_ARG1(item) = arg1; NGI_ARG2(item) = arg2; oitem = callout_arg(c); callout_reset(c, ticks, &ng_callout_trampoline, item); return (0); } /* A special modified version of untimeout() */ int ng_uncallout(struct callout *c, node_p node) { item_p item; int rval; KASSERT(c != NULL, ("ng_uncallout: NULL callout")); KASSERT(node != NULL, ("ng_uncallout: NULL node")); rval = callout_stop(c); item = callout_arg(c); /* Do an extra check */ if ((rval > 0) && (callout_func(c) == &ng_callout_trampoline) && (NGI_NODE(item) == node)) { /* * We successfully removed it from the queue before it ran * So now we need to unreference everything that was * given extra references. (NG_FREE_ITEM does this). */ NG_FREE_ITEM(item); } callout_set_arg(c, NULL); return (rval); } /* * Set the address, if none given, give the node here. */ void ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr) { if (retaddr) { NGI_RETADDR(item) = retaddr; } else { /* * The old return address should be ok. * If there isn't one, use the address here. */ NGI_RETADDR(item) = ng_node2ID(here); } } static boolean_t bzero_ctor(void *obj, void *private, int ocflags) { struct ng_item *i = obj; bzero(i, sizeof(struct ng_item)); return(TRUE); } #define TESTING #ifdef TESTING /* just test all the macros */ void ng_macro_test(item_p item); void ng_macro_test(item_p item) { node_p node = NULL; hook_p hook = NULL; struct mbuf *m; struct ng_mesg *msg; ng_ID_t retaddr; int error; NGI_GET_M(item, m); NGI_GET_MSG(item, msg); retaddr = NGI_RETADDR(item); NG_SEND_DATA(error, hook, m, NULL); NG_SEND_DATA_ONLY(error, hook, m); NG_FWD_NEW_DATA(error, item, hook, m); NG_FWD_ITEM_HOOK(error, item, hook); NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr); NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr); NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr); NG_FWD_MSG_HOOK(error, node, item, hook, retaddr); } #endif /* TESTING */ |