sys/dev/video/fb/bmp/splash_bmp.c
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 | /*- * (MPSAFE) * * Copyright (c) 1999 Michael Smith <msmith@freebsd.org> * Copyright (c) 1999 Kazutaka YOKOTA <yokota@freebsd.org> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * $FreeBSD: src/sys/modules/splash/bmp/splash_bmp.c,v 1.10.2.3 2000/10/31 08:00:06 nyan Exp $ */ #include <sys/param.h> #include <sys/systm.h> #include <sys/kernel.h> #include <sys/linker.h> #include <sys/fbio.h> #include <sys/thread.h> #include <dev/video/fb/fbreg.h> #include <dev/video/fb/splashreg.h> #include <dev/video/fb/vgareg.h> #include <bus/isa/isareg.h> #define FADE_TIMEOUT 15 /* sec */ #define FADE_LEVELS 10 static int splash_mode = -1; static int splash_on = FALSE; static int bmp_start(video_adapter_t *); static int bmp_end(video_adapter_t *); static int bmp_splash(video_adapter_t *, int); static int bmp_Init(const char *, int, int, int); static int bmp_Draw(video_adapter_t *); static splash_decoder_t bmp_decoder = { "splash_bmp", bmp_start, bmp_end, bmp_splash, SPLASH_IMAGE, }; SPLASH_DECODER(splash_bmp, bmp_decoder); static int bmp_start(video_adapter_t *adp) { /* currently only 256-color modes are supported XXX */ static int modes[] = { M_CG640x480, /* * As 320x200 doesn't generally look great, * it's least preferred here. */ M_VGA_CG320, -1, }; video_info_t info; int i; lwkt_gettoken(&vga_token); if ((bmp_decoder.data == NULL) || (bmp_decoder.data_size <= 0)) { kprintf("splash_bmp: No bitmap file found\n"); lwkt_reltoken(&vga_token); return ENODEV; } for (i = 0; modes[i] >= 0; ++i) { if (((*vidsw[adp->va_index]->get_info)(adp, modes[i], &info) == 0) && (bmp_Init((u_char *)bmp_decoder.data, info.vi_width, info.vi_height, info.vi_depth) == 0)) break; } splash_mode = modes[i]; if (splash_mode < 0) kprintf("splash_bmp: No appropriate video mode found\n"); if (bootverbose) kprintf("bmp_start(): splash_mode:%d\n", splash_mode); lwkt_reltoken(&vga_token); return ((splash_mode < 0) ? ENODEV : 0); } static int bmp_end(video_adapter_t *adp) { /* nothing to do */ return 0; } static int bmp_splash(video_adapter_t *adp, int on) { static u_char pal[256*3]; static long time_stamp; u_char tpal[256*3]; static int fading = TRUE, brightness = FADE_LEVELS; struct timeval tv; int i; lwkt_gettoken(&vga_token); if (on) { if (!splash_on) { /* set up the video mode and draw something */ if ((*vidsw[adp->va_index]->set_mode)(adp, splash_mode)) { lwkt_reltoken(&vga_token); return 1; } if (bmp_Draw(adp)) { lwkt_reltoken(&vga_token); return 1; } (*vidsw[adp->va_index]->save_palette)(adp, pal); time_stamp = 0; splash_on = TRUE; } /* * This is a kludge to fade the image away. This section of the * code takes effect only after the system is completely up. * FADE_TIMEOUT should be configurable. */ if (!cold) { getmicrotime(&tv); if (time_stamp == 0) time_stamp = tv.tv_sec; if (tv.tv_sec > time_stamp + FADE_TIMEOUT) { if (fading) if (brightness == 0) { fading = FALSE; brightness++; } else brightness--; else if (brightness == FADE_LEVELS) { fading = TRUE; brightness--; } else brightness++; for (i = 0; i < sizeof(pal); ++i) { tpal[i] = pal[i] * brightness / FADE_LEVELS; } (*vidsw[adp->va_index]->load_palette)(adp, tpal); time_stamp = tv.tv_sec; } } lwkt_reltoken(&vga_token); return 0; } else { /* the video mode will be restored by the caller */ splash_on = FALSE; lwkt_reltoken(&vga_token); return 0; } } /* ** Code to handle Microsoft DIB (".BMP") format images. ** ** Blame me (msmith@freebsd.org) if this is broken, not Soren. */ typedef struct tagBITMAPFILEHEADER { /* bmfh */ u_short bfType; int bfSize; u_short bfReserved1; u_short bfReserved2; int bfOffBits; } __packed BITMAPFILEHEADER; typedef struct tagBITMAPINFOHEADER { /* bmih */ int biSize; int biWidth; int biHeight; short biPlanes; short biBitCount; int biCompression; int biSizeImage; int biXPelsPerMeter; int biYPelsPerMeter; int biClrUsed; int biClrImportant; } __packed BITMAPINFOHEADER; typedef struct tagRGBQUAD { /* rgbq */ u_char rgbBlue; u_char rgbGreen; u_char rgbRed; u_char rgbReserved; } __packed RGBQUAD; typedef struct tagBITMAPINFO { /* bmi */ BITMAPINFOHEADER bmiHeader; RGBQUAD bmiColors[256]; } __packed BITMAPINFO; typedef struct tagBITMAPF { BITMAPFILEHEADER bmfh; BITMAPINFO bmfi; } __packed BITMAPF; #define BI_RGB 0 #define BI_RLE8 1 #define BI_RLE4 2 /* ** all we actually care about the image */ typedef struct { int width,height; /* image dimensions */ int swidth,sheight; /* screen dimensions for the current mode */ u_char depth; /* image depth (1, 4, 8, 24 bits) */ u_char sdepth; /* screen depth (1, 4, 8 bpp) */ int ncols; /* number of colours */ u_char palette[256][3]; /* raw palette data */ u_char format; /* one of the BI_* constants above */ const u_char *data; /* pointer to the raw data */ const u_char *index; /* running pointer to the data while drawing */ u_char *vidmem; /* video memory allocated for drawing */ video_adapter_t *adp; int bank; } BMP_INFO; static BMP_INFO bmp_info; /* ** bmp_SetPix ** ** Given (info), set the pixel at (x),(y) to (val) ** */ static void bmp_SetPix(BMP_INFO *info, int x, int y, u_char val) { int sofs, bofs; int newbank; /* * range check to avoid explosions */ if ((x < 0) || (x >= info->swidth) || (y < 0) || (y >= info->sheight)) return; lwkt_gettoken(&vga_token); /* * calculate offset into video memory; * because 0,0 is bottom-left for DIB, we have to convert. */ sofs = ((info->height - (y+1) + (info->sheight - info->height) / 2) * info->adp->va_line_width); x += (info->swidth - info->width) / 2; switch(info->sdepth) { case 4: case 1: /* EGA/VGA planar modes */ sofs += (x >> 3); newbank = sofs/info->adp->va_window_size; if (info->bank != newbank) { (*vidsw[info->adp->va_index]->set_win_org)(info->adp, newbank*info->adp->va_window_size); info->bank = newbank; } sofs %= info->adp->va_window_size; bofs = x & 0x7; /* offset within byte */ outw(GDCIDX, (0x8000 >> bofs) | 0x08); /* bit mask */ outw(GDCIDX, (val << 8) | 0x00); /* set/reset */ *(info->vidmem + sofs) ^= 0xff; /* read-modify-write */ break; case 8: sofs += x; newbank = sofs/info->adp->va_window_size; if (info->bank != newbank) { (*vidsw[info->adp->va_index]->set_win_org)(info->adp, newbank*info->adp->va_window_size); info->bank = newbank; } sofs %= info->adp->va_window_size; *(info->vidmem+sofs) = val; break; } lwkt_reltoken(&vga_token); } /* ** bmp_DecodeRLE4 ** ** Given (data) pointing to a line of RLE4-format data and (line) being the starting ** line onscreen, decode the line. */ static void bmp_DecodeRLE4(BMP_INFO *info, int line) { int count; /* run count */ u_char val; int x,y; /* screen position */ x = 0; /* starting position */ y = line; /* loop reading data */ for (;;) { /* * encoded mode starts with a run length, and then a byte with * two colour indexes to alternate between for the run */ if (*info->index) { for (count = 0; count < *info->index; count++, x++) { if (count & 1) { /* odd count, low nybble */ bmp_SetPix(info, x, y, *(info->index+1) & 0x0f); } else { /* even count, high nybble */ bmp_SetPix(info, x, y, (*(info->index+1) >>4) & 0x0f); } } info->index += 2; /* * A leading zero is an escape; it may signal the end of the * bitmap, a cursor move, or some absolute data. */ } else { /* zero tag may be absolute mode or an escape */ switch (*(info->index+1)) { case 0: /* end of line */ info->index += 2; return; case 1: /* end of bitmap */ info->index = NULL; return; case 2: /* move */ x += *(info->index + 2); /* new coords */ y += *(info->index + 3); info->index += 4; break; default: /* literal bitmap data */ for (count = 0; count < *(info->index + 1); count++, x++) { val = *(info->index + 2 + (count / 2)); /* byte with nybbles */ if (count & 1) { val &= 0xf; /* get low nybble */ } else { val = (val >> 4); /* get high nybble */ } bmp_SetPix(info, x, y, val); } /* warning, this depends on integer truncation, do not hand-optimise! */ info->index += 2 + ((count + 3) / 4) * 2; break; } } } } /* ** bmp_DecodeRLE8 ** Given (data) pointing to a line of RLE8-format data and (line) being the starting ** line onscreen, decode the line. */ static void bmp_DecodeRLE8(BMP_INFO *info, int line) { int count; /* run count */ int x,y; /* screen position */ x = 0; /* starting position */ y = line; /* loop reading data */ for(;;) { /* * encoded mode starts with a run length, and then a byte with * two colour indexes to alternate between for the run */ if (*info->index) { for (count = 0; count < *info->index; count++, x++) bmp_SetPix(info, x, y, *(info->index+1)); info->index += 2; /* * A leading zero is an escape; it may signal the end of the * bitmap, a cursor move, or some absolute data. */ } else { /* zero tag may be absolute mode or an escape */ switch(*(info->index+1)) { case 0: /* end of line */ info->index += 2; return; case 1: /* end of bitmap */ info->index = NULL; return; case 2: /* move */ x += *(info->index + 2); /* new coords */ y += *(info->index + 3); info->index += 4; break; default: /* literal bitmap data */ for (count = 0; count < *(info->index + 1); count++, x++) bmp_SetPix(info, x, y, *(info->index + 2 + count)); /* must be an even count */ info->index += 2 + count + (count & 1); break; } } } } /* ** bmp_DecodeLine ** ** Given (info) pointing to an image being decoded, (line) being the line currently ** being displayed, decode a line of data. */ static void bmp_DecodeLine(BMP_INFO *info, int line) { int x; u_char val, mask; const u_char *p; switch(info->format) { case BI_RGB: switch(info->depth) { case 8: for (x = 0; x < info->width; x++, info->index++) bmp_SetPix(info, x, line, *info->index); info->index += 3 - (--x % 4); break; case 4: p = info->index; for (x = 0; x < info->width; x++) { if (x & 1) { val = *p & 0xf; /* get low nybble */ p++; } else { val = *p >> 4; /* get high nybble */ } bmp_SetPix(info, x, line, val); } /* warning, this depends on integer truncation, do not hand-optimise! */ info->index += ((x + 7) / 8) * 4; break; case 1: p = info->index; mask = 0x80; for (x = 0; x < info->width; x++) { val = (*p & mask) ? 1 : 0; mask >>= 1; if (mask == 0) { mask = 0x80; p++; } bmp_SetPix(info, x, line, val); } /* warning, this depends on integer truncation, do not hand-optimise! */ info->index += ((x + 31) / 32) * 4; break; } break; case BI_RLE4: bmp_DecodeRLE4(info, line); break; case BI_RLE8: bmp_DecodeRLE8(info, line); break; } } /* ** bmp_Init ** ** Given a pointer (data) to the image of a BMP file, fill in bmp_info with what ** can be learnt from it. Return nonzero if the file isn't usable. ** ** Take screen dimensions (swidth), (sheight) and (sdepth) and make sure we ** can work with these. */ static int bmp_Init(const char *data, int swidth, int sheight, int sdepth) { const BITMAPF *bmf = (const BITMAPF *)data; int pind; bmp_info.data = NULL; /* assume setup failed */ /* check file ID */ if (bmf->bmfh.bfType != 0x4d42) { kprintf("splash_bmp: not a BMP file\n"); return(1); /* XXX check word ordering for big-endian ports? */ } /* do we understand this bitmap format? */ if (bmf->bmfi.bmiHeader.biSize > sizeof(bmf->bmfi.bmiHeader)) { kprintf("splash_bmp: unsupported BMP format (size=%d)\n", bmf->bmfi.bmiHeader.biSize); return(1); } /* save what we know about the screen */ bmp_info.swidth = swidth; bmp_info.sheight = sheight; bmp_info.sdepth = sdepth; /* where's the data? */ bmp_info.data = (const u_char *)data + bmf->bmfh.bfOffBits; /* image parameters */ bmp_info.width = bmf->bmfi.bmiHeader.biWidth; bmp_info.height = bmf->bmfi.bmiHeader.biHeight; bmp_info.depth = bmf->bmfi.bmiHeader.biBitCount; bmp_info.format = bmf->bmfi.bmiHeader.biCompression; switch(bmp_info.format) { /* check compression format */ case BI_RGB: case BI_RLE4: case BI_RLE8: break; default: kprintf("splash_bmp: unsupported compression format\n"); return(1); /* unsupported compression format */ } /* palette details */ bmp_info.ncols = (bmf->bmfi.bmiHeader.biClrUsed); bzero(bmp_info.palette,sizeof(bmp_info.palette)); if (bmp_info.ncols == 0) { /* uses all of them */ bmp_info.ncols = 1 << bmf->bmfi.bmiHeader.biBitCount; } if ((bmp_info.height > bmp_info.sheight) || (bmp_info.width > bmp_info.swidth) || (bmp_info.ncols > (1 << sdepth))) { if (bootverbose) kprintf("splash_bmp: beyond screen capacity (%dx%d, %d colors)\n", bmp_info.width, bmp_info.height, bmp_info.ncols); return(1); } /* read palette */ for (pind = 0; pind < bmp_info.ncols; pind++) { bmp_info.palette[pind][0] = bmf->bmfi.bmiColors[pind].rgbRed; bmp_info.palette[pind][1] = bmf->bmfi.bmiColors[pind].rgbGreen; bmp_info.palette[pind][2] = bmf->bmfi.bmiColors[pind].rgbBlue; } return(0); } /* ** bmp_Draw ** ** Render the image. Return nonzero if that's not possible. ** */ static int bmp_Draw(video_adapter_t *adp) { int line; #if 0 int i; #endif if (bmp_info.data == NULL) { /* init failed, do nothing */ return(1); } lwkt_gettoken(&vga_token); /* clear the screen */ bmp_info.vidmem = (u_char *)adp->va_window; bmp_info.adp = adp; (*vidsw[adp->va_index]->clear)(adp); (*vidsw[adp->va_index]->set_win_org)(adp, 0); bmp_info.bank = 0; /* initialise the info structure for drawing */ bmp_info.index = bmp_info.data; /* set the palette for our image */ (*vidsw[adp->va_index]->load_palette)(adp, (u_char *)&bmp_info.palette); #if 0 /* XXX: this is ugly, but necessary for EGA/VGA 1bpp/4bpp modes */ if ((adp->va_type == KD_EGA) || (adp->va_type == KD_VGA)) { inb(adp->va_crtc_addr + 6); /* reset flip-flop */ outb(ATC, 0x14); outb(ATC, 0); for (i = 0; i < 16; ++i) { outb(ATC, i); outb(ATC, i); } inb(adp->va_crtc_addr + 6); /* reset flip-flop */ outb(ATC, 0x20); /* enable palette */ outw(GDCIDX, 0x0f01); /* set/reset enable */ if (bmp_info.sdepth == 1) outw(TSIDX, 0x0102); /* unmask plane #0 */ } #endif for (line = 0; (line < bmp_info.height) && bmp_info.index; line++) { bmp_DecodeLine(&bmp_info, line); } lwkt_reltoken(&vga_token); return(0); } |